![]() ![]() There is one town per biome, each town has a chance to sell a different pet lame item and/or higher grade lantern in the general store. Don't use all your resources crafting, craft as you go so you have resources appropriate to your level when you need to craft them. This process can 'proc' additional Heart Flowers, making it a very high yield crafting material.Ĭrafted potions and food item recipes for higher levels will automaticlly appear in your crafting list as you level. Ice Flowers are found in the Snow biome and can be thawed at a camp fire, in to Hear Flowers. ![]() Then click on the potion tab to brew a Heart Flower into the potion. Left click to select the water flask recipe and press and hold the craft button to craft them. Press 'C' to open your crafting window and click on the far right tab. Then find a water source and stand in it. You can make potions by buying empty flasks at the general store in most towns. Each has a set of monsters and resources unique to that particular biome. There are several biomes in this game, of the ones I have discovered so far there are Snow, Forrest, Desert, Lava, Jungle and Beach. Here's some general things I've learned so far: Don't read below this line if you want to learn things yourself. Do not ever trifle with the wizards or witches! Haha. There is a great diversity in the monster ability sets, some are really crazy though, like wizards/witches. This is particularly useful as the game starts throwing some clever tricks your way as you get out in the world and explore. The slower leveling at the lower levels allows for more time to learn the game mechanics. The system surprised me though, as I find myself enjoying the pacing very well. The reason for this is how the experience system is set up, with monsters giving mostly static exp and higher levels not requiring that much more. It will take you the same amount of time to get your from 1-10, as it does to get from 11-30. ![]() The experience given for monsters in this game is set up interestingly, in that you spend more time at the lower levels than the higher ones per level. ![]()
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